I’ve updated my site to share my machine leaning art.
Pictured is a giclee prints, synthetic sneakers (004-00-0148). The work is printed on 308 gsm hahnemuhle photo rag, 16 x 16 inches (the image is 15 x 15 inches with a complete .5 inch border).
The paper is gorgeous and the prints couldn’t have turned out better. đ
Since discovering Deep Convolutional Generative Adversarial Networks and the ability to generate art with them, I feel like this is a thing I’ve been waiting for all of my life.
Helping computers create output of their imaginations? Sign me up.
I’ve been busy working on a lot of really interesting things since joining HBO and I’m both proud and lucky to be working for such a well-respected and forward-thinking brand.
It’s been a long while since my last episode of Say Something Worth Stealing and people keep asking if I’m going to do more episodes, or if SSWS has run its course. I wish I had better answer than this, but I’m not 100% sure. I really would love to do more episodes, but I haven’t been able to commit to the surprisingly abundant amount of time podcasting takes. Stay tuned.
Guess what?!? I’ve started a new chapter in my professional career as a VR lead at HBO, and I could not be more excited about my new role, and working for a brand I have long admired. More to come on this, so stay tuned.
Judging XR hackathons is SO MUCH FUN and I had a blast judging the Seattle VR Hackathon! You meet tons of people, get to experience and give feedback directly to innovative (+ exhausted) creative teams, and play a small role in a movement that is changing the way we interact with technology.
I am thrilled to have been part of Adobe’s Project Felix launch with mega-talented creatives from Adidas and POP (although seeing this on a 50 ft. screen at Adobe Max would have given me a minor heart attack).
I spoke at the Seattle Interactive Conference with my good buddy Jonathan Faunce from HTC Vive. Our presentation focused on how virtual, augmented, and mixed realities present a once-in-a-generation opportunity for brands to engage with their customers in completely new ways.
I was invited to join a panel discussion at Digital Hollywood called “Advertising, Live and Brands in VR-AR-360 Video – from Mobile & Immersive to Experiential.” I joined influencers from Reel FX, Fuel, and Epicenter VR on stage for a rousing conversation we all had a lot of fun with, and there exists a somewhat blurry video of our talk on YouTube.
Microsoft HoloLens published a video featuring the POP team’s holographic match-analysis tool built for Major League Soccer, alongside the other amazing agencies that participated in the HoloLens Agency Readiness Program.