I’ve updated my site to share my machine leaning art.
Pictured is a giclee prints, synthetic sneakers (004-00-0148). The work is printed on 308 gsm hahnemuhle photo rag, 16 x 16 inches (the image is 15 x 15 inches with a complete .5 inch border).
The paper is gorgeous and the prints couldn’t have turned out better. 🙌
Since discovering Deep Convolutional Generative Adversarial Networks and the ability to generate art with them, I feel like this is a thing I’ve been waiting for all of my life.
Helping computers create output of their imaginations? Sign me up.
This early pass at creating imagined (synthetic) Pokémon is exactly what got me hooked.
I’ve been busy working on a lot of really interesting things since joining HBO and I’m both proud and lucky to be working for such a well-respected and forward-thinking brand.
It’s been a long while since my last episode of Say Something Worth Stealing and people keep asking if I’m going to do more episodes, or if SSWS has run its course. I wish I had better answer than this, but I’m not 100% sure. I really would love to do more episodes, but I haven’t been able to commit to the surprisingly abundant amount of time podcasting takes. Stay tuned.
Guess what?!? I’ve started a new chapter in my professional career as a VR lead at HBO, and I could not be more excited about my new role, and working for a brand I have long admired. More to come on this, so stay tuned.
Judging XR hackathons is SO MUCH FUN and I had a blast judging the Seattle VR Hackathon! You meet tons of people, get to experience and give feedback directly to innovative (+ exhausted) creative teams, and play a small role in a movement that is changing the way we interact with technology.
I am thrilled to have been part of Adobe’s Project Felix launch with mega-talented creatives from Adidas and POP (although seeing this on a 50 ft. screen at Adobe Max would have given me a minor heart attack).
I spoke at the Seattle Interactive Conference with my good buddy Jonathan Faunce from HTC Vive. Our presentation focused on how virtual, augmented, and mixed realities present a once-in-a-generation opportunity for brands to engage with their customers in completely new ways.
I was invited to join a panel discussion at Digital Hollywood called “Advertising, Live and Brands in VR-AR-360 Video – from Mobile & Immersive to Experiential.” I joined influencers from Reel FX, Fuel, and Epicenter VR on stage for a rousing conversation we all had a lot of fun with, and there exists a somewhat blurry video of our talk on YouTube.
Microsoft HoloLens published a video featuring the POP team’s holographic match-analysis tool built for Major League Soccer, alongside the other amazing agencies that participated in the HoloLens Agency Readiness Program.